PasteAll.org: Share code with others

Written by Daniel Lurie | Wednesday, April 09, 2008 | Comments (0)

Free online site to paste your source code (similar to rafb,) but with syntax highlighting. Supports the following languages:

abap actionscript ada apache applescript asm aspautoit bash
blitzbasic bnf c c_mac caddcl cadlisp cfdg cfm
cpp cpp-qt csharp css d delphi diff div
os eiffel fortran freebasic genero gml groovy Haskell
html4strict idl ini inno io java5 java javascript
latex lisp lua m68k mpasm mysql nsis objc
ocaml ocaml-brief oracle8 pascal per perl php php-brief
plsql python qbasic rails reg robots ruby sas
scheme sdlbasic smalltalk sql tcl text thinbasic tsql
vb vbnet vhdl visualfoxpro winbatch xml xpp z80

PasteAll


Pygame 1.8 Released!

Written by Daniel Lurie | Tuesday, April 08, 2008 | Comments (0)

Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. Pygame itself has been downloaded millions of times, and has had millions of visits to its website.


Tinrocket releases REALbasic plugin SuperSpriteSurface 2.0 beta

Written by Daniel Lurie | Sunday, March 30, 2008 | Comments (0)

SuperSpriteSurface is a set of classes for REALbasic that provides an improved alternative to the built in SpriteSurface control. SuperSpriteSurface uses OpenGL 2D functions to offload the graphics processing to your computer’s video card.

Now that REAL has officially deprecated the built in SpriteSurface control, this is quite a boon to the community. 2.0 also adds Windows compatibility.


Processing 0135 Released & Book Published

Written by Mark Bishop | Friday, November 30, 2007 | Comments (0)

Processing – an open-source and cross-platform language and development environment for Mac OS X, Linux, and Windows, with the ability to export either applications for those platforms or Java applets for embedding in web-pages – has been updated to version 0135, fixing several bugs, and bringing Processing closer to trying to emerge from beta status “in the next few months” in the words of the initiators of the project.

Additionally, a book on Processing authored by the initiators of the project, Processing: A Programming Handbook for Visual Designers and Artists, has now been published.


3D Modeler Blender 2.45 Released

Written by Daniel Lurie | Tuesday, September 18, 2007 | Comments (2)

Version 2.45 of the cross platform 3D modeler/animator Blender has been released.


Read Other News

» From C++ to Objective-C Free Ebook Released
» Binary File Editor FileCarver 1.2 Released
» Pencil - A Cross Platform Animation/Image Editor
» Games Programming for the Absolute Beginner with BlitzMax
» The 400 Project: 400 Rules For Designing Games
» The Experimental Gameplay Project
» Free eBook Become an XCoder
» 2D Game Engine Novashell
» Tutorial BASIC to Python
» Game Engine Pipmak 2.6 Released