3D Modeler Cheetah 3D 3.0 Released
Cheetah3D, written from the ground up for Mac OS X using Cocoa, supports the latest hardware innovations on the Mac platform like the new Intel Macs or the trend to multi processor Macs.
Most 3D modelers on the market offer their own unique way of working. Switching between 3D modelers can be like learning a new language, since their interfaces can be very complex. Cheetah3D takes all the best parts and rolls them into an interface that you’ll find powerful, intuitive and quick to use. Advanced operations will seem second nature in Cheetah3D, a real bonus for such a low-priced modeler.
This is the third full version update of Cheetah3D. One of the biggest enhancement is the new UV Editor and the UV unwrapping tools which allows assigning UV coordinates to even the most complex meshes. Version 3.0 even allow to paint your texture right in Cheetah3D. You can choose between various pressure sensitive brushes and the basic drawing tools. Cheetah3D 3.0 finally also offers a PDF file loader. So it shouldn’t be a problem anymore to move vector drawings and logos from almost every Mac OS X vector drawing app to Cheetah3D. (Creating 3D logos was never easier.) The workflow was also increased dramatically—for example you can now assign materials to polygon selections with a simple drag and drop of the material onto the polygon selection. The Intel version of Cheetah3D doesn’t support the FBX file format yet. But it is available via Rosetta.
Cheetah3D——-
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