Advanced Cross-platform Java Game Programming Library
Golden T Game Engine (GTGE) is an advanced cross-platform game programming library written in Java language. GTGE library provides a complete routines for making 2D game from low level routines such as hardware accelerated 2D graphics, mouse and keyboard input, audio support, game timing, to game specific routines such as sprite, background, collision detection. A few reasons why you should try out GTGE:
- GTGE is fast. With the support of OpenGL, you can get fully hardware accelerated graphics rendering (2D in 3D).
- GTGE is really easy to use. We always keep everything simple, you can hold our word!
- GTGE is cross-platform. Code your game once and your game can be running in Mac OS X, Microsoft Windows, Linux, and other platform flawlessly.
- GTGE is actively developed. With the focus on 2D game, we concentrate only to one thing, making 2D game easily.
- GTGE is free. Although GTGE is free, that doesn’t mean the support is poor, all questions will likely get answered within a day!
Key Features
- Supports for major operating systems, Windows, Linux, and Mac OS X (Java write once run anywhere)
- Extremely easy to set up a new game
- The game can run in fullscreen, windowed, or applet mode (embedded in webpage)
- High-level accelerated 2D graphics API supporting OpenGL as the render targets
- Support three image types (.gif, .png, .jpg) with masked color
- Fully supported mouse and keyboard input
- Audio support, support for wave, midi, mp3, and ogg (.wav, .mid, .mp3, .ogg) audio playback
- Time based game movement and animation for making a frame rate independent game
- Complete bitmapped font routines for drawing left, right, centered, and justified alignment text
- Powerful and very flexible sprite management, support for animated and directional sprite
- Support for various background types, image background, tiling background, and isometric background
- Built-in collision check, with basic, enhanced, and pixel perfect collision detection
Golden T Game Engine (GTGE) is completely free. Killer Game Programming in Java
Developing Games in Java
Reader Comments
steve barnum wrote on Jan 19th at 05:09PM
Java is the best programming platform for games. As a school project I succeeded (pay attention as I am so proud of myself) to create a Backgammon game from scratch. I chose this game because I use to play it allot in real life so the rules and the algorithm seems simple to me.
alexa wrote on Jan 29th at 11:06AM
Complete bitmapped font routines for drawing left, right, centered, and justified alignment text php ontwikkeling
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