First Version of TNT Basic XCode Project Available
The CVS version of TNT Basic on sourceforge.net finally compiles as a Universal Binary using XCode.
It’s not finished yet and it basically doesn’t work properly. So don’t think you can do anything useful with it other than peruse the project and try and see how it fits together. I would advise everyone to wait until I’ve finished fixing and testing it before they start trying to do anything with the code.
The README that’s distributed with the source contains instructions on how to get it to compile in XCode, you need to get PowerPlant and OpenPlay source code AND make modifications to both of them to get THEM to compile in XCode, so it’s not for the faint of heart.
But, it’s there, it compiles, links and runs as a Universal Binary and things can only get better from here.
TNT Basic is a free, open source games-oriented programming language with an integrated map editor and IDE. Getting it into XCode has been a time consuming project for them since the original product was done in the now defunct CodeWarrior and Powerplant.
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