Game Engine Pipmak 2.6 Released
An open-source cross-platform game engine and authoring environment, the Pipmak Game Engine enables you to create point-and-click adventure games in the style of the Myst series, including panoramic ones like Myst III: Exile.
Some of its features are:
- Static “slide show” images or full panoramic views (cubic)
- Image patches can modify part of a view in response to user actions, game state, or dynamically
- Transition effects such as dissolve, rotate, wipe
- Overlays to create head-up displays, inventories, or the like
- Scripting of arbitrary game logic in Lua, an easy to learn, simple, and powerful scripting language
- Directional sound effects and background sounds or music
- Runs on Mac OS X, Windows, Linux, and possibly other platforms (both authoring and deployment)
- Freely redistributable and modifiable under the GPL licence, also for commercial projects
- Available documentation: reference manual, demo project that shows all features in action
- Friendly community support on the mailing lists/newsgroups
WHAT’S NEW?
- Added a ‘New Project’ button in the main menu that creates a skeleton project to build on.
- Using the E key to open node.lua now also works on Windows and Gnome.
- Reworked mouse handling makes it easier to reach the edges of the window, e.g. for the inventory, on Windows and X11.
- Better handling of mouse modes (direct/joystick), including pipmak.pushmousemode() and pipmak.popmousemode() functions as well as a ‘mousemode’ node property.
- Demo project: space bar shows and hides the inventory.
- Arbitrary image sizes for cubic panoramas are now officially supported (they happened to work before).
- Added a ‘location’ method to panels.
- No more extra mouseenter and mouseleave messages to overlays when the background node changes.
- Added icons for projects and saved games on Windows (Fabrizio Pistonesi) (you still have to make the registry entries that cause them to be used by hand).
- Various bugs fixed, including a number of crashes.
Reader Comments
Andrew wrote on Jan 7th at 05:56PM
Daniel Lurie wrote on Jan 8th at 10:51AM
Thanks. Fingers move faster than brain sometimes. ;)
Ngoi Vo Tan wrote on Jan 15th at 03:02AM
I am fisrt use it
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mola wrote on Sep 13th at 06:41AM
I never could run this in Ubuntu Linux ? i've read the FAQ a million times but i don't know what to do. I've spoken with an engineer who is a friend of mine and he said that these kind of problems are often... HELP ?
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