Graphical Programming Language StarLogo TNG Preview 2 Released

Written by Daniel Lurie | Friday, May 05, 2006

StarLogo TNG is The Next Generation of StarLogo modeling and simulation software. While this version holds true to the premise of StarLogo as a tool to create and understand simulations of complex systems, it also brings with it several advances. Through TNG we hope to


  1. Lower the barrier to entry for programming by making programming easier.
  2. Entice more young people into programming through tools that facilitates making games.
  3. Create compelling 3D worlds that encompass rich games and simulations.

We released the first “preview” edition in January 2006, and the second preview in May 2006, with a final version expected in summer 2006. It is Java based and is available on Windows and Mac OS X (as a universal binary) with a Linux versions coming soon. Some features include:

  • 3D models in MD3 (Quake 3) and OBJ formats
  • Terrain editor for designing levels
  • Joystick and keyboard inputs
  • 1st and 3rd person views
  • “Say” bubbles to communicate text
  • Easy yet powerful and innovative visual programming language


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