About the Game

The first version of Chopper for the iPhone reached the #1 paid game on the US charts, and has had well over one million downloads.

Chopper 2 is the sequel. It features a completely re-written 3D game engine, all new enemies, weapons, graphics, and missions, while still retaining the classic side scrolling game-play.

Chopper 2 offers 36 missions in 12 different beautiful and graphically unique locations. Fight against advancing tanks and infantry firing anything from machine guns to homing missiles. Watch out for bird-strike, and fly closer to the ground to gain a speed boost.

Chopper 2 Universal for iPhone/iPod Touch and iPad will be released mid 2010.

Have a look at this great touchArcade article for recent detailed information about Chopper 2, including screenshots and iPad release details: An Exclusive ‘Chopper 2’ Preview for iPhone…and iPad

This video shows iPad game play from a couple of levels, as well as an awesome feature where you can control the iPad version using an iPhone or iPod Touch over bluetooth.

1 person and a dog.
Mac OS XiPhoneiPad
Dev Period:
3-5 months
Dev Environment:
Mac Pro running Mac OS X 10.6. The game was created using Xcode, Objective-C, and a small C core. It also uses SDL, libpng, OpenGL, and stuff.

uDevGames 2011

Convergence — Best Gameplay
Kung Fu Killforce — Best Overall Game, Best Audio, Best Presentation
Flying Sweeden — Best Graphics, Most Original
Time Goat — Best Story