SIO2: Free Game Engine for iPhone and iPod Touch Released

A new release of the SIO2 game engine for the iPhone and iPod Touch has been released featuring improved stability and enhanced support for OpenGL ES v1.1. This release also includes numerous bug fixes and major
optimization — performance is up to 40% faster! SIO2 1.4 also include a new action strip based animation system, faster, smaller and more flexible than any previous versions. SIO2 can be used for free or for commercial products. The SIO2_SDK comes with a set of 20 tutorials, and video tutorials, documentation, online support through forum, email and IM, and also include outsourcing services.
Features include:
- Optimized File Format with a unique package approach
- Secure distribution package
- OpenGL ES v1.1 compatible and built around Blender (WYSIWYG)
- Exporter & Optimizer
- Collision Detection
- Multi-Texturing, Texture Filtering, Light Mapping
- 3D Ambient & FX Sound
- Realtime MP3 and MPEG4 Quality Playback
- Particle System
- CPU based Vertex Shader and Fast Sorting & Culling System
- Scripting Support and Network Support (TCP/IP)
- Touch Screen & Accelerometer
- Hybrid Skeletal Animation, Action Based Animation System, Dynamic Physic Support
The free version have been used in over 30 game titles on the app store, and the indie version have been used in over than 50 titles including well known Top 10 App. SIO2 is written in pure C++ and requires Mac OS X v10.5.7 and iPhone SDK v3.0+.
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