Starting 3D Programming with the Irrlicht Engine



Independent game developer Josh Forde had started a blog on his attempt to learn 3D programming using the Irrlicht 3D Engine.

This will be my first major journey into 3D game programming, after a few small attempts to learn DirectX and OpenGL. Seeing as how Irrlicht is fairly easy to learn in comparison to DirectX and OpenGL, I have decided it is best for me to gain some experience in Irrlicht before making a serious attempt toward DirectX/OpenGL.

Although Josh is a PC developer, the Irrlicht Engine is available for Mac OS X, and his articles may be of interest to Mac developers curious about this open source engine.

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