UK’s Indie Developer Embraces the iPhone
Seems like StrangeFlavour LTD isn’t the only UK-based developer enjoying the iPhone games market. “Pocket Gamer UK”: http://www.pocketgamer.co.uk has posted an interview with Nalin Sharma, another independent developer based in the UK that has produced games for the Atari ST, GameCube, PlayStation 2 and Windows. He’s recently ported a tech demo for smartphones over to the iPhone and released it as the game Killer Edge Racing. When asked, “ How did you find the iPhone as a development platform?”, Nalin replies, “Awesome. It is light years ahead of any other mobile development platform. It really is a brilliant system from start to finish, although Xcode does take some getting used to if you are familiar with Visual C++ and with other mobile platforms. In the past, Java games were a nightmare to develop and test, but because this is a native platform you have all the hardware available to develop great games like Killer Edge Racing, and at an efficient cost. He also mentions his surprise at selling over 100 copies in the first six days, though he hopes to sell 10,000 to cover his costs.
Related Links:
- Interview: How Nalin Sharma honed iPhone’s Killer Edge Racing
- Freeverse: SlotZ Racer
- Amazon.com: iPhone SDK Application Development





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