Unity iPhone 1.0.2 Released
Unity iPhone 1.0.2 has been released and some of its highlights seem very impressive. The Mono runtime, and memory usage by textures and uncompressed audio have been reduced by about 50%, and they improved the script call optimizations significantly. This makes your games take less memory and run faster, while still looking and playing like the state of the art. New and improved splash screens were added — five splash screens are included in every built Xcode project (3 portait, 2 landscape). Unity iPhone audio playback has been significantly revamped, all significant memory leaks swatted, several low-level .NET things like threads and sockets have been made to work, and the scripting reference has been updated across the board.





