Posted on October 2nd, 2008 by Alex Sikora
It’s finally happened. The iPhone Developer NDA will be dropped. Another NDA will be sent out shortly, but that applies only to unreleased features, so discussion about the iPhone SDK will be allowed as soon as that is out. This also means iPhone development books can also be finally published. Read more in the announcement from Apple.
Related Links:
• Apple: To Our Developers
Posted on September 25th, 2008 by Alex Sikora
I know I would. And that’s exactly what Steve Demeter has done with the iPhone App Store. Demeter is the developer of the game Trism, a popular puzzle game for the iPhone that he developed as a side project. He sold it for $4.99 and has made $250,000, after Apple’s 30% cut and his initial investment. Needless to say, he’s very happy with the App Store model. To read more, click the link below.
Related Links:
• Silicon Alley Insider: iPhone Developer: I Just Made $250k From App Store In Two Months
Posted on September 23rd, 2008 by Alex Sikora
MacWorld has an article detailing a lot about Xcode, Apple’s development tool for the Mac. It is a good general overview on what Xcode is, and what other programs come with it like Interface Builder, or Shark. John Welch, the author, also goes into the benefits of Apple deciding to make the developer tools available on any Macintosh. To read the article, click the link below.
Related Links:
• Macworld.com: Xcode: Apple’s not-so-secret weapon
Posted on September 21st, 2008 by Daniel Lurie
The 3D modeler Blender has recently incorporated many improvements into its game engine. As a result the old version of the Gamekit (a book and cd-rom covering making games in Blender) are now free.
Blender Gamekit Book & CD-Rom
Blender Gamekit 2nd Edition should be out by Christmas.
Posted on September 20th, 2008 by Alex Sikora
The Mac Developer Network is a website dedicated to aiding Mac Developers. They create a large variety of videos and podcasts dedicated to development on the mac. Their member program is only $25 for a year, and you get half off of all their developer training videos, discounts on developer products, access to a developer podcast and support the Mac developer podcasts they make. For more information, visit their website in the link below.
Related Links:
• The Mac Developer Network
Posted on September 14th, 2008 by Alex Diener
For developers who want an easier way to get things done. ForgEdit is surprisingly powerful and easy to use, and has all the tweakability you need.
Support for more than 25 modes, 100+ configurable keyboard shortcuts, 20+ stock scripts, and all the character encodings your Mac has to offer.
And everything is right where you expect it to be.
Posted on September 13th, 2008 by Brian Ramagli
When Pong emerged 36 years ago, it broke the mold of computer entertainment. How would you respond to knowledge of what amazing innovations will be on the horizon in 35 years? Join celebrated science fiction writer and futurist Bruce Sterling as he presents his vision of what the gaming landscape will be in 2043. This year’s Austin Game Developer Conference will be held September 15-17.
Related Links:
Posted on September 13th, 2008 by Alex Sikora
Look no further than C4. It is a Mac Developer Conference focused more to the independent developer. The C4 conference was started 3 years ago by Jonathan “Wolf” Rentzsch. The first was C4, and the most recent conference was C4, held a few days ago. The conference featured all a Mac developer could want.
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Posted on September 11th, 2008 by Alex Diener
QuickLicense from Excel Software is a toolkit that allows you to add software license protection to your application. It allows you to configure and manage a variety of licensing strategies for any Windows or Macintosh product.
Posted on September 11th, 2008 by Daniel Lurie
The Ca3D-Engine is an all-purpose, modern 3D graphics engine and game development kit. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries and framework have been designed to make the development of new games and other 3D applications easy. They are continuously developed in order to provide the latest technology.
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