Open Source Game Engine LÖVE needs a Mac port

LÖVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
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Unity Now Authorized Wii Middleware Provider

Unity Technologies, a leading 3D game development tool provider, today announced it is supporting the Nintendo Wii™ console as an authorized middleware provider. The Unity game engine is the cutting-edge choice for creating visually-rich, 3D games for the desktop, Web, and leading mobile devices and video game consoles.
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2D Game Engine Novashell

Novashell is a high-level 2D game maker that tries to handle all the hard work behind the scenes allowing you to whip up sweet games using pathfinding, dialog, persistant dynamically sized maps with contruction/decontruction, save anywhere, and especially features that adventure and RPG type games would use. It’s also built to allow easy sharing of games you make and modding of them. The underlying concept is everything is cut and pastable and can be added and removed even during play. The worlds/games/mods it makes can be played under Windows, OS X (universal binaries available), and Linux without changes. Free to use and distribute stand-alone games. Features include; Multi-platform support using the Clanlib library, A*Star pathfinding, advanced 2D Physics, create stand-alone games, and more!

Game Engine Pipmak 2.6 Released

An open-source cross-platform game engine and authoring environment, the Pipmak Game Engine enables you to create point-and-click adventure games in the style of the Myst series, including panoramic ones like Myst III: Exile.

Some of its features are:

  • Static “slide show” images or full panoramic views (cubic)
  • Image patches can modify part of a view in response to user actions, game state, or dynamically
  • Transition effects such as dissolve, rotate, wipe
  • Overlays to create head-up displays, inventories, or the like
  • Scripting of arbitrary game logic in Lua, an easy to learn, simple, and powerful scripting language
  • Directional sound effects and background sounds or music
  • Runs on Mac OS X, Windows, Linux, and possibly other platforms (both authoring and deployment)
  • Freely re-distributable and modifiable under the GPL license, also for commercial projects
  • Available documentation: reference manual, demo project that shows all features in action
  • Friendly community support on the mailing lists/newsgroups

WHAT’S NEW?

  • Added a ‘New Project’ button in the main menu that creates a skeleton project to build on.
  • Using the E key to open node.lua now also works on Windows and Gnome.
  • Reworked mouse handling makes it easier to reach the edges of the window, e.g. for the inventory, on Windows and X11.
  • Better handling of mouse modes (direct/joystick), including pipmak.pushmousemode() and pipmak.popmousemode() functions as well as a ‘mousemode’ node property.
  • Demo project: space bar shows and hides the inventory.
  • Arbitrary image sizes for cubic panoramas are now officially supported (they happened to work before).
  • Added a ‘location’ method to panels.
  • No more extra mouseenter and mouseleave messages to overlays when the background node changes.
  • Added icons for projects and saved games on Windows (Fabrizio Pistonesi) (you still have to make the registry entries that cause them to be used by hand).
  • Various bugs fixed, including a number of crashes.

3D Game Engine Unity 1.6 Released

Unity 1.6 has just been released as an update to the 3D web-and-standalone game development tool. With this release Unity brings increased power, better usability, and more integration possibilities.

The Unity Web Player browser plugin can now fully interact with DHTML web pages that it’s embedded in. Unity supports Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Mac OS X and Windows.

Also added: New collaboration tools. Support for Windows Vista. Searchable docs. Video tutorials (online or on your iPod). Pitch and doppler audio FX. Loader screens in the web browser. Drop-in support for .NET libraries. The ability to paint textures. “Creating really cool 3D online games and other web content just got a lot easier, “ says CEO David Helgason. “There simply is no other browser plugin which is both cross-platform and able to do modern 3D graphics.” Unity 1.6 is available today for trying and buying at unity3d.com. It is provided as a free upgrade to current Unity 1.x customers.

Unity Updated to Version 1.5.1 - Grass, Drivers and Unicode Added

The 3D multimedia creation tool Unity has been updated to version 1.5.1. It now includes full Unicode support, broad support for old hardware and buggy graphics hardware drivers, some great new examples including procedurally generated waving grass, and pages of small fixes and tweaks. The update is free to all 1.x customers.

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