• TheBunny shared on 2020-09-26: deepnight.net: LEd - 2D level editor released Deep Night, creator of Dead Cells, has released a tile-based level editor called LEd. #
  • mysteriouspants shared on 2020-09-13: www.blender.org: Blender 2.90 released The Blender Foundation has released version 2.90 of their incredible free and open-source 3D-modelling and animation software, including features such as multiresolution sculpting, better pose brushing, and an improved sculpting experience. #
  • taxxodium shared on 2020-05-22: www.youtube.com: Code-It-Yourself! Retro Arcade Racing Game - Programming from Scratch (Quick and Simple C++) YouTuber javidx9 shares a 40 minute tutorial on creating a simple pixel-graphics retro racing game that runs in the Windows command prompt. With just a little math you can make a fun and playable game. #
  • mysteriouspants shared on 2020-04-22: zeux.io: Writing an Efficient Vulkan Renderer An article written by Arseny Kapoulkine and included in the book GPU Zen 2, detailing some of the tricks and techniques for writing efficient Vulkan renderers on different platforms and hardware. #
  • slembcke shared on 2020-04-15: gdcvault.com: Parallelizing the Naughty Dog Engine Using Fibers This talk is a detailed walkthrough of the game engine modifications needed to make The Last of Us Remastered run at 60 fps on PlayStation 4. Topics covered will include the fiber-based job system Naughty Dog adopted for the game, the overall frame-centric engine design, the memory allocation patterns used in the title, and our strategies for dealing with locks. #